In an amazing run of energy and time, especially since the early game was just the arrival of 'red' force (Stagonia) it was easy to get the decks to run quickly.
The -2 and -1 'decks' were for Stagonia to arrive and figure out if the commander was also present or not and how far across the table they would be when the 'game on' moment came and orders would be written.
Then the first two 'decks' would come as in game 1, only brigadiers and CiC and only the first two for each side drawn could be used. Then the second 'deck' would have no 'end of deck' card in it to end the move before all the cards were drawn.
Also this first and second deck would be used on the first two decks we would use for the active part of the game.
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| Alpian Command had arrived by Deck 2 |
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| Stagonian Command had arrived on Deck 1 then was over-run and had to recover on Deck 2 |
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| By Deck 5, there was a massive hole blasted in the Stagonian line by the pistol armed Alpian horse |
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| Stagonian command had recovered and moved closer to the entry point to keep the troops moving |
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| Stagonia have more troops in the battle and managed to get about half of their troops onto the battlefield by the end of Deck 5 |
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| the new 'scoreboard' was put to use for the first time in this game, here seen at the end of Deck 5 |






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